- I made sure that I had the latest version of iTunes.
- I made sure that I had the latest iPhone SDK.
- I started a new project (in case some of my project properties were screwed up).
- I carefully plugged in my bundle identifier.
Finally, though I'm not 100% sure exactly why, I can do a build on an iPhone project in XCode and get it to successfully deploy on my iPhone.
This is a banner day for me. This stopped working ages ago and I had been hammering away at the problem on and off with no success. It was very discouraging to say the least.
Well yesterday, that problem came to an end!