Nothing earth-shaking here, but notice the badge on my green Phone app button (at the bottom). There is nothing in it! No! I didn't use Photoshop and remove the number! It did go away later and get replaced with a '1'.
Nothing earth-shaking here, but notice the badge on my green Phone app button (at the bottom). There is nothing in it! No! I didn't use Photoshop and remove the number! It did go away later and get replaced with a '1'.
On October 15th, Apple announced that they are giving developers of apps for the iPhone the ability to add in-app purchasing functionality to free apps. This is great news for developers and really the consumer too because it makes it possible that if you have a Lite (free) version of your app and a full (paid) version of your app, now you can have just one app to place on the app store that handles both scenarios.
Above is just a little video rant recorded on my web cam where I vent a little bit about my frustrations in trying to do app provisioning on my iPhone.

I've meant to write about this tower-defence game... but I guess I have been too busy playing it! The graphics for it are really spiffy, the basic game play is simple to pick up, but as the game progresses it gets brutally challenging!
Basically, you have to stop these little guys, tanks, robots, planes and helicopters from getting from one side of the screen safely to the other side. You build "towers" that deter and shoot at the field runners trying to cross the field (there are 3 different maps at this time).
Certain units are tougher than others, and, as the game goes on, each of the different units becomes progressively tougher. Units have to travel around towers that block them. Except for the copters that is, which can fly in a straight line from one side of the screen to the other. These guys are the bane of Fieldrunners fans!
You have 20 lives. Use up the 20, and the game is over. Great game! They also have a great web site... http://fieldrunners.com/, and, the game will soon be available for the PSP.
About the screen shot:
Yes, it is true, the score in the screen shot above (1,012,075) is accurate and is my score. No cheating was involved. And it is my best score. Mear moments after this screen shot was taken, due to the imfamous copters, the game was over!

Deleting of a row:
-(void)deleteRowsAtIndexPaths:(NSArray *)indexPaths withRowAnimation:(UITableViewRowAnimation *)animation;



Sketchinz (http://www.sketchinz.com/), is a nifty little program for the iPhone or iPod Touch that allows you to draw pictures "free-hand." I drew the picture of the rabbit on the left.
Below, the Sims game demoed allows you to buy add-ons for the game directly in the game:
Other nifty stuff includes being able to use blue tooth with other iPhone users close by. This could be used for game parties, exchanging business cards, exchanging app info. The imagination runs wild!
Let's stop for a moment and talk about Interface Builder. This program comes with the iPhone SDK. It can be launched from XCode when you double click on a nib (xib) file in your project, or, it can be launched by clicking on a xib file, or by starting it stand-alone. I usually use it from XCode since this is where I'm doing most of my work.
What Exactly is Interface Builder?
This program has been around awhile and is used to design user interfaces. It allows developers/designers to layout their user interfaces in a drag-and-drop visual format instead of having to construct the whole interface using code. This can greatly speed up the development process, and, it can make it possible for non-developers who are designers to be able to do their work. Its been used to design window layouts for Mac applications for quite some time. Apple engineers have now made it possible to design iPhone GUIs on it as well!
Steps... Although you don't have to do things precisely the way I am, I recommend you follow these steps in the same order:
Now if you use this new nib file in your project, it should not blow up on you. Note that I have not covered capturing events in this mini tutorial, or setting label values programatically, etc. This is just covering setting up a nib file so that it will load properly in your iPhone project.
Hope this helps!
After I had submitted my issues on-line for the program portal, I just kept plugging away at my iPhone application. I must say that my coding proficiency is really kicking in now! I was just limited to testing in the simulator. 
I wouldn't say that I have learned everything I need to know in order to write successful iPhone apps, but I think I probably have 90% of what I need to know down. I am planning on doing some video tutorials on what I've learned... stay tuned...
Programming in Objective-C
Beginning iPhone Development: Exploring the iPhone SDK

Finally, though I'm not 100% sure exactly why, I can do a build on an iPhone project in XCode and get it to successfully deploy on my iPhone.
This is a banner day for me. This stopped working ages ago and I had been hammering away at the problem on and off with no success. It was very discouraging to say the least.
Well yesterday, that problem came to an end!

The App Store on the iPhone is a great feature! At the touch of a button you have access to hundreds, no thousands of different applications that you can download and run on your iPhone.
So, how do you do screen shots on your iPhone or your iPod Touch? The hard way is to attach your iPhone to your Mac, fire up XCode, open the Organizer window and use the screen shot tab. The problems with this method are obvious:The Better Way
A nice nifty feature that I found out about for my iPhone to do a screen shot (a little bird told me that this feature was available starting in iPhone OS 2.2):
Using Those Photos
Get into the Photo Album app on your iPhone and bring up the desired screen shot.Finally, on your computer, open the email and save the picture attachment to your hard drive. You may want to tweek it in a graphics program such as Photoshop.
Now you can:
In Closing
Finally, I leave you with one funny side effect of doing screen shots like this:
If you are browsing those screen shots in the Photo Album, you just might get confused and forget that you are in the photo album and try pressing "buttons" and wonder why they don't work! This can be good for pulling some pratical jokes on your friends!

To read the explanation of these points click here to read the full article.
Steve Wozniak, the co-founder of Apple, has been complaining about how closed the iPhone is. I just think about him and Steve Jobs starting the company together in a garage. That was then. Now, today, who's probably setting the tone, establishing the vision of the iPhone? Steve Jobs. Who gets up in front of crowds and demonstrates the latest features? Steve Jobs.